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- Changes in PsiAngband 1.3.0:
-
- - The codebase was updated to vanilla 2.9.2 (except for autoconf support)
-
- - Cursed ego items are generated in a more sensible manner now.
-
- - Objects with boosted damage dice are slightly more common.
-
- - Rogues can set traps for monsters. This requires a "trapping kit" as a trigger
- and something to "load" the trap with. This uses the "p" command.
- All scrolls, potions, wands, staffs and rods can be used (with the appropriate
- trigger) as traps to confuse, poison, teleport, genocide, ... unwary monsters.
- But standing next to a trap with area effect will hurt the player, too.
- There are also traps that shoot ammo: hidden catapults, bows and xbows.
-
- Some monsters can disarm traps, and a monster that has disarmed one of your
- traps will learn how to disarm all of them...
-
- Ammo Traps can have (+hit,+dam) just like bows. They can also be enchanted.
- All traps can have a [+AC] showing how hard it is to disarm it.
- There is also ego and artifact traps.
-
- A note: If you use the "Disarm traps on movement" option, you own trap will also be
- disarmed by moving into it. To prevent this, move with "-"+ direction. (This is also
- good for using a trap door or teleportation trap to escape from a vault.)
-
- - A bookstore was added. The town will change to a new town, so don't leave anything
- on the floor when you upgrade your savefile!
-
- - Since several monsters changed their positions, some uniques might get resurrected.
- Apart from that, 1.2.0 savefiles should work. Back them up first, just to be sure,
- and if you encounter a problem, send the 1.2.0 savefile to me (mawende@gmx.net) and
- I'll try to fix it.
-
- - Searching and Pseudo-ID bonus combined to "Sensing". Amulets of Pseudo-ID will be
- magically converted (read:hacked) into Amulets of Sensing.
-
- - Psionic Foci are "*" now. Hidden gold is "$".
-
- - Lots of new amulets were added, some of which give a rating boost and are mentioned
- to cheaters. Some of these are also not good for spellcasters... and there's several
- other rather class-specific ego-items and artifacts.
-
- - Priests should only use blunt or blessed ammo, or get a severe to-hit penalty (-15).
-
- - Being hungry no longer has effects on your speed.
-
- - Potions of Infravision give +30 feet now.
-
- - Adrenaline (as potions or as spell) is a *lot* better now, but too much of it is
- still dangerous...
-
- - Heavy Curses (such as on Calris) can't be broken by enchanting alone anymore.
- But *Remove Curse* scrolls appear during stat gain now.
-
- - Precognition should be less scummy than in 1.0.7b and more useful than in 1.2.0 now.
-
- - Some low-level psionic spells have a better damage/mana ratio now.
-
- - Psionicists have more hitpoints.
-
- - The spell and activation of clairvoyance don't detect objects anymore.
- But *Enlightenment* still does.
-
- - Revamped targetting for Telekinesis, Dimension Door etc.
-
- - Summoning flags changed slightly.
-
-